The 0tick Scrapyard script introduces a highly interactive vehicle dismantling loop to your server. Unlike simple "press E to delete vehicle" scripts, this system requires players to physically dismantle vehicles piece by piece.
Players start by speaking to an NPC to get a location. After finding the vehicle and bypassing the locks, they must drive it to the scrapyard. There, they engage in a detailed dismantling process involving hammering and welding animations to remove doors, seats, engines, and body panels. Parts must be physically carried to a drop-off point to complete the process.
Key Features:
- Interactive Dismantling: Players remove specific parts (Doors, Trunk, Hood, Engine, Exhaust, Seats) individually.
- Immersive Animations: Custom hammering and welding animations with props for every action.
- NPC Mission System: Integrated job loop with random vehicle spawn locations.
- Carrying System: Players physically carry removed parts to the designated drop zone.
- Reward System: Configurable rewards offering Money, Items, or both.
- Vehicle Key Integration: Supports qb-vehiclekeys, cd_garage, okokGarage, jim-vehicles, and custom exports.
- Smart Configuration: extensive config.lua to adjust locations, models, rewards, and timers.
Framework & Compatibility:
This script is designed with automatic detection for maximum compatibility. It fully supports:
- QBCore
- QBX
- ESX
It also automatically detects and supports the following inventory systems:
- ox_inventory
- qb-inventory
- esx_inventory